Please note, that this version of the modified core is based on the original core v1.7.0. Make sure,
that your project uses this core version is working properly before replacing it with the modified
core, because this will cause an implicit upgrade/downgrade to the RPG Maker MZ core v1.7.0.

1. Update NWJS Version of RPG Maker MZ
   1.1. Download NWJS v0.94.0 from https://dl.nwjs.io/v0.94.0/
        The "SDK" version is required, the "NORMAL" version will not provide the developer tools
        Windows: https://dl.nwjs.io/v0.94.0/nwjs-sdk-v0.94.0-win-x64.zip
        Mac: https://dl.nwjs.io/v0.94.0/nwjs-sdk-v0.94.0-osx-x64.zip
   1.2. Open the installation folder of the RPG Maker MZ
        (e.g.: C:\Program Files (x86)\Steam\steamapps\common\RPG Maker MZ)
        In Steam: Right-click -> Properties -> Local Files -> Browse
   1.3. Steps for Windows:
        1.3.1. Rename the folder "nwjs-win" to "nwjs-win.bak" to have a backup available if necessary
        1.3.2. Create a new folder named "nwjs-win"
        1.3.3. Extract the contents of the folder "nwjs-sdk-v0.94.0-win-x64" from the downloaded ZIP file 
               into the newly created folder "nwjs-win"
   1.4. Steps for Mac:
        1.4.1. Rename the folder "nwjs-mac" to "nwjs-mac.bak" to have a backup available if necessary
        1.4.2. Create a new folder named "nwjs-mac"
        1.4.3. Extract the contents of the folder "nwjs-sdk-v0.48.4-osx-x64" from the downloaded ZIP file
               into the newly created folder "nwjs-mac"
The modified core will check the NWJS version upon startup of the game and will write an error message 
to the console output of the developer tools if the installed version is older than v0.94.0. If the 
installed version is newer than v0.94.0 it will write a warning message to the console output of the 
developer tools.
You can check the active version by running your project from within RPG Maker MZ, press F12 to open the 
developer tools, open the Console tab and type "process.versions" in a new line. You will get a list of 
various versions including the NWJS version which can be found under "nw" or "node-webkit".

2. Update PIXI
   2.1. Download PIXI v7.4.2 (file "pixi.js" or "pixi.min.js") from:
        https://github.com/pixijs/pixijs/releases?q=v7.4.2&expanded=true
        The file "pixi.min.js" has the same content as the "pixi.js" file but in a compacted form to save
        storage space. The is no functional difference between the two files. Functional as well as regarding
        performance, the difference is (if noticable at all) minimal.
   2.2. Open the folder "./js/libs/" in your project folder and backup the file "pixi.js" to be able to revert 
        back if necessary
   2.3. Replace the file "pixi.js" in the folder "./js/libs" in the project folder with either the downloaded
        file "pixi.js" or with the downloaded file "pixi.min.js" (renamed to "pixi.js").
The modified core will check the PIXI version upon startup of the game and will write an error message to the
console output of the developer tools if the installed version is older than v7.4.2. If the installed version 
is newer than v7.4.2 it will write a warning message to the console output of the developer tools.
You can check the active version by opening the file "./js/libs/pixi.js" in your project folder. The PIXI
version is written in the header comment on top of the file.

3. Update the RPG Maker MZ Core Files
   3.1. Open the subfolder "./js" in your project folder
   3.2. Create a backup of the "rmmz_*.js" files (6 files), to be able to revert back if necessary
   3.3. Copy the files from the "Core" subfolder of this package in the "./js" folder in your project folder
        (replacing the existing ones).


You can contact me via my website at https://radibor78lp.de which is in German but you can find a link to my Discord 
as well as links to donate some money via "Pay Me a Coffee" or "Paypal" in the menu on the left, if you want to support
my work.

Have a nice day!